BOSSER-JEROME.com


The Project

BOSSER-JEROM.com, le jeudi 1 juin 2008  :: 

First I have to say that obviously I am a great fan of Sonic The Hedgehog and particularly of Sonic Team. So I decided to make my own Sonic game during my spare time. I've started from naught and I've coded my own 3D and physic engine in C++. Since, the engine has greatly evolved, some of the evolution's steps are described here with videos and screenshots (bad quality, unfortunately...).

I'm nothing to say this but I think that Sonic Team has not completely succeeded to manage the evolution from 2D to 3D. In fact the Sonic game play is hardly convertible to 3D. But I'll try another way to do it.

 

The game is not realesed yet. All the files from other websites are fakes.

 

Disclamer

Sonic GL is a fan game without any commercial goal. Sonic the Hedgehog and other related characters are © Sega. The SEGA logo is the property of the SEGA group. This game should not be sold in any way or distribute out of this site. This game can be regarded as a part of my Resume to show my programmer / graphic skills.

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Comming next

BOSSER-JEROM.com,

Add of new moves, badnicks, story, levels (3 in the 1st demo), a video, 4 missions by level, (chaos garden ? not sure), special stages...


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Video In Game 3

BOSSER-JEROM.com,

Video clip Sonic GL

 

HD Download(50 mo)

Youtube Streaming

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Spin roll and Sonic boom

BOSSER-JEROM.com,

Add of those two new moves.


sonic boom


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Improved relief mapping (CSM)

BOSSER-JEROM.com, le jeudi 1 juin 2008  :: 

Parallax, offset mapping are now obsolet ! take a look at CSM shader from lonesock. I managed to add it to the Sonic GL engine. I'm still working on it.

 

(ie : The ground is flat, reliefs are generated by the shader)

 

Those screenshots are only tests.

 

relief mapping
Wave height texture test.

 

without_relief_mappingwith_relief_mapping

On a Sonic Heroes texture (Without / With).

 

cone step mapping

Another height texture test.

 

without shaderrelief maping

Left without shader, right with CSM and height texture.

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Advanced motion blur shader

BOSSER-JEROM.com, le jeudi 1 juin 2008  ::motion_blur

I wrote a shader which can simulate locall motion blur from a velocity texture (RGB) -> (X,D,Y). So it allow all kind of blurring effects, very effective and fast.

 

partial_motion_blur partial_motion_blur

Cool exemples of local motion blur.

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Bloom (Faking HDR) shader

BOSSER-JEROM.com, le jeudi 1 juin 2008  :: 

I tried to develop a bloom shader wich doesn't need an intesity texture. l Some shots of my first tries.

 

bloom_hdr

Try of simulating sparkling on rings.

 

bloombloom_on

Without / With simple bloom shader.

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Shadow texture

BOSSER-JEROM.com, le jeudi 1 juin 2008  :: 

shadow_texture

Now the shadow is texture rendered and blurred with a shader.

 

shadow

Old shadow style.

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Metal Sonic from "Sonic CD"

BOSSER-JEROM.com, le jeudi 1 juin 2008  :: 

 

New " Metal Sonic " from " Sonic CD " 3D Model ! Modeled and animated under milkshape 3D and 3DS max.

 

sonic vs metal sonicsonic vs metal sonic

 

Sonic CD  metalSonic CD  metal

Sonic CD  metalSonic CD  metal

Sonic CD  metalSonic CD  metal

 

Sonic CD  metalSonic CD  metal

sonic metal

 

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In Game Screenshots

BOSSER-JEROM.com,

Sonic GL - sonic the hedgehogSonic GL - sonic the hedgehog

Sonic GL - sonic the hedgehogSonic GL - sonic the hedgehog

Sonic GL - sonic the hedgehogSonic GL - sonic the hedgehog

Sonic GL - sonic the hedgehogSonic GL - sonic the hedgehog

Sonic GL - sonic the hedgehogSonic GL - sonic the hedgehog

Sonic GL - sonic the hedgehogSonic GL - sonic the hedgehog

Sonic GL - sonic the hedgehogSonic GL - sonic the hedgehog

Sonic GL - sonic the hedgehogSonic GL - sonic the hedgehog

Sonic GL - sonic the hedgehogSonic GL - sonic the hedgehog

Sonic GL - sonic the hedgehogSonic GL - sonic the hedgehog

Sonic GL - sonic the hedgehog


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Modeling

BOSSER-JEROM.com,

 

Last 3D in game model was not perfect, so I've improved it. Here is some render with 3DS max.

 

3DS max sonic gl3DS max sonic gl

3DS max sonic gl3DS max sonic gl

3DS max sonic gl3DS max sonic gl

 

hard codingtexture editing

telesonic gl animation

soni gl animationsonic gl animaton

Making some new animations.

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New 3D Models In Game

BOSSER-JEROM.com,

 

Improvement of super sonic shader.

 

physics enginesuper sonic transformation

super sonicsuper sonic

super sonicsuper sonic

 

sonic gl jumpnew material

super sonicsuper sonic

sonic slidesonic running

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Comming next

BOSSER-JEROM.com,

 

Add of motion blur to emphasize high speed. The motion blur doesn't affect the frame rate: it is multi-sampled in real-time ( ~ 20 samples ).

 

motion blurmotion blur

motion blurmotion blurmotion blurmotion blur

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New Model In Game

BOSSER-JEROM.com,

 

sonic gl nextgensonic gl nextgen

sonic gl nextgensonic gl nextgen

sonic gl nextgen

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New Model

BOSSER-JEROM.com,

 

sonic 3D modelsonic 3D model

super sonic model

 

Here is new sonic model after hours of modeling :-/

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In Game Videos

BOSSER-JEROM.com,

 

video clip sonic gl

 

Download Clip 1

Download Clip 2

 

the video was made with FRAPS that isn't fully compatible with OpenGL.


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Archives

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